AI Insights · Timothy · October 2022
Top 5 Dog Games in Bulgaria Q3 2022: Performance Analysis
Explore the download, revenue, and active user trends of the top 5 dog games on a unified platform in Bulgaria during Q3 2022.
In the third quarter of 2022, the top 5 dog games in Bulgaria showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Dog Rescue - Draw To Save, published by WEGO Global, saw a significant fluctuation in weekly downloads. The downloads peaked at 8.9K in the week of August 29 but later declined to 2.5K by the end of September. The game also experienced a notable increase in weekly active users, reaching a high of 15.6K in the week of August 29, before settling at 8.2K in the final week of the quarter.
Floof - My Pet House by TutoTOONS had a peak in weekly downloads at 1.8K during the week of August 8, and then saw a gradual decrease to 513 by the end of September. The app’s weekly active users mirrored this trend, peaking at 3.9K in early August and dropping to 1.9K in the last week of the quarter. Revenue remained relatively low, with minor fluctuations, peaking at $12 in late July.
Save The Dog from FunSpace experienced a consistent decline in weekly downloads, starting from 3K in late July to just 220 by the end of September. Active users also saw a downward trend, dropping from 2.9K in July to 642 in the last week of September. The weekly revenue showed minor increases, peaking at $10 in early August.
My City : Animal Shelter, published by My Town Games Ltd, had a steady decline in weekly downloads from 1.3K in late June to 382 by the end of September. Active users followed this trend, decreasing from 1.7K to 1.2K over the quarter. Revenue was minimal, peaking at $13 in early August.
My Talking Hank: Islands by Outfit7 Limited showed relatively stable weekly downloads, ranging between 549 and 733 throughout the quarter. Active users remained consistent around the 3.9K mark, with minor fluctuations. Revenue was low, peaking at $5 in late July.
For more insights into the performance of mobile apps and games, visit Sensor Tower.